UMA ANáLISE DE HELLDIVERS 2 GAMEPLAY

Uma análise de Helldivers 2 Gameplay

Uma análise de Helldivers 2 Gameplay

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I’m a bit concerned at the moment that it won’t have enough content to go the distance long term, with only two enemy factions (so far as we know), procedurally generated levels that can feel a bit one-note, and no real live-service roadmap at launch, but with such a strong, effortlessly fun foundation, it’s definitely off to good start. With all the over-the-top gore and patriotic pageantry of Starship Troopers, Helldivers 2 is the kind of wonderfully silly shooter that me and my friends could easily lose many Friday nights to.

- Coordination and strategy: The game is made for co-op and synergizing with your squad is important, and it feels good when you successfully equip needed items based on the mission Negatives:

IGN gave the original game a nove/10, saying it "isn’t the prettiest game you can play on PS4, PS3 or Vita, but Helldivers is one of the most exhilarating" and that it was "brutal, focused, and mechanically rich."

There’s not only cooperative combat, but you’ll have cooperative objectives to tackle with your team as well. You’ll be able to share locations with each other and move together across the map.

These can do everything from increasing your magazine size to reducing cooldowns. You'll need to pick up Samples when you're in the field to be able to purchase these upgrades and the better ones will need rarer samples, which you'll unlock at higher difficulty levels.

When going into combat, a wide range of weapons will be available, and you’re able to customize your loadouts to suit your playstyle. So, whether you prefer to keep your distance and cause serious damage, or whether you’d prefer to get up close and personal with the oncoming alien hoards, there are enough weapons to suit everyone's preferences, and you and your team can plan accordingly to strike from every angle.

Every firefight feels like a war between trying to eradicate every enemy on the screen and just taking off and running for your life, in a way that’s somehow both extremely nerve-wracking and absolutely hilarious.

The Scout Strider is a machine operated by a machine, a walking turret guided by the limited intelligence of an Automaton Trooper. Another fruitless attempt to ape true intelligence, in this case by exercising mastery over a machine even more primitive than themselves. Berserker

Instead of putting a group of players onto a dedicated server, the matchmaker simply connects you to another player's public lobby as they're preparing for a mission that matches your chosen planet and difficulty.

When selecting stratagems, it’ll be essential to coordinate with your team to select the best possible load-outs for the enemies and mission type. If you’re going up against armored enemies, like the Terminid Charger, you or a squadmate can equip armor-piercing weapons, like the AT-48 Recoilless Rifle or the AC-8 Autocannon, which feature a teammate-assisted reload to keep battles even more chaotic.

But don’t sleep on those defensive stratagems either. While one Helldiver is handling the heavy fire, another Helldiver can call down a shield generator to protect teammates as the enemies push back.

And that’ll happen more often than you might think, because Helldivers 2’s enemies are pelo pushovers, especially on harder difficulties. Death is an intentionally common occurrence, because instead of being a beefed-up hero with lots of health and enough firepower to take down hundreds of enemies unscathed, you’re put into the feeble boots of a grunt who makes a better sandbag than a soldier. At the beginning of each level, your team is given 20 Helldivers 2 Gameplay revives, where your killed-off character is replaced by an equally unimportant peon anytime you fall in battle.

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Half an action movie about destroying very gross bugs and half social satire about the need to destroy them in the first place, Starship Troopers

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